A brief is a decision tool
It should reduce uncertainty enough for creative teams to make stronger choices—without dictating the final answer.
What is wrong with this brief?
Read the assignment and identify what the creative team still does not know.
Build awareness, engagement, consideration, conversion, loyalty, and advocacy.
AUDIENCEEveryone 18–65, especially younger and older customers.
MESSAGEQuality, innovation, trust, value, service, heritage, and the future.
DELIVERABLECreate a disruptive, emotional, premium, fun campaign that works everywhere.
Eight elements that earn space
Every section should either define the problem, focus the choice, provide evidence, or protect a real constraint.
Direction is not execution
The brief sets the problem, value, proof, response, and constraints. It should not pre-select the headline, visual metaphor, influencer, or final format unless those are true mandatories.
Repair the bad brief
Turn the vague assignment into a focused one-page direction. You may not add facts that are not provided.
- A regional credit union is losing first-job customers to mobile-first banking apps.
- Research shows they trust the credit union but assume it is inconvenient.
- The mobile app now supports instant card controls and early direct deposit.
- Business goal: increase funded checking accounts among ages 21–29.
What did each discipline hear?
One person presents the brief in 45 seconds. Strategy, account, and creative listeners each state what they believe the assignment requires.
Can the brief guide and judge the work?
A good brief should make both creation and evaluation more disciplined.
Clear enough to focus. Open enough to create.
The brief translates a business and audience problem into the few decisions creative work must honor.